This is one of the better TowerDefense maps for warcraft III. It is not super balanced, but it has some nice tweaks in it, and a lot of sweet customizations. Its really fun because of the hedge’s which allow you to make crazy hedges. Just make sure not to block creeps or they will stop moving or smash your defenses. Everything is also smaller then you are used to, great for my god-complex!
Facts:
Massacre TD Gold Download
Absolute minimal required players: 2
Maximum amount of players: 7
Difficulty rating: 5
Known bugs:
Fully blocking creeps from reaching their end zone will make them attack everything in range. Problem is that once they have destroyed everything the creeps will just idle.
Tutorial:
Map description:
Creep movement:
The big dot (red and yellow) are the starting points of the creeps, they follow the colored line towards the arrow at the end. As you can see, you do not have to build at the top 4 spawns! but building in the middle row and bottom is required. This means there is no way you can solo this map.

Setup:
Make sure to use the hedges, there is just no way you can beat this without a decent maze. I would recommend you build a wall starting from the top, this will create a funnel for creeps, at that point you can start mazing. It can be a bit tricky and some fast clicking is required. A basic setup which each player should be as such:
Hints:
- You can “research” new towers by buying them at the upgrade book near your start spawn.
- Make sure to get air and hero towers or those waves will leak!
- If you play with three players you require a red + blue/yellow + teal/orange/green/purple. If you have a fourth player place him as a blue/yellow player. If you play with just two players one should be red and the other one blue/yellow.
- wave 7 is an air wave. That means you should have at least one anti air unit build in the center of your maze because the flying units will not be slowed by the hedges. Anti air units kick ass. About two fully upgraded can handle the final waves of the air units (with 5 players)
- Wave 10 is a hero wave. You absolutely need anti heroes towers. One tower at level two should handle it, two level one anti hero towers is a bit trickier but possible if you have a nice hedge maze and some slow towers.
- Slow towers can basically STOP an entire wave. Once they reach level 6 or 7 they will stop units. If the creeps are stopped inside a maze they cant pass each other and you can simple totally waste them with a few towers. These towers make this game so extremely simple.
- Make sure you hedge when you have some extra time. You can really increase the amount of time units are in range of towers by making them zigzag their way to their end zone.
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4 Comments
Demon
Posted on: January 8th, 2010 at 13:49
Awesome map! really had alot of fun playing it!
heroin, you should upload the map to downloads and than insert a downlaod link here, if you wanna know how just ask!
[Reply]
Heroin
Posted on: January 13th, 2010 at 14:31
Did we ever beat this map?
[Reply]
Demon
Posted on: January 13th, 2010 at 15:01
yeah i believe we did… it was easy in the end if im right.
[Reply]
terror
Posted on: January 15th, 2010 at 11:08
did we beat this one? thought it was to hard?
anyway, vey good map, lots of fun!
[Reply]
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